Shanghai Rummy is a variation of Contract Rummy. The principaldifferences between Shanghai Rummy and Contract Rummy are:
- There are ten rounds.
- Eleven cards are dealt to each player in every deal.
- There is a limit to the number of buys allowed.
- There is a limit to the number of jokers used in a set or sequence.
- If you 'go out blind' (discard all your cards in one play), you earn a bonusof 25 points (50 if you haven't used a joker). Note that a bonus subtractspoints from your score, not adds them.
- Number cards count as 5 points each for scoring, rather than the index valueof the card.
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Contracts
Each deal has a different contract, which consists of somecombination of Sets and Runs:
Round | Contract |
---|---|
1 | Two Sets of 3 |
2 | One Set of 3 and One Run of 4 |
3 | Two Runs of 4 |
4 | Three Sets of 3 |
5 | One Set of 3 and One Run of 7 |
6 | Two Sets of 3 and One Run of 5 |
7 | Three Runs of 4 |
8 | One Set of 3 and One Run of 10 |
9 | Three Sets of 3 and One Run of 5 |
10 | Three Runs of 5 |
Buying
A 'buy' or the 'May I?'is when an out-of-turn player takes the upcard. Thisworks basically the same as it does in Contract Rummy - the player has to drawan extra card from the stock, and cannot play the cards immediately, but mustwait for his turn. If more than one player wants it, the one closest to thedealer's left has precedence.
There is a limit to the number of buys allowed. Kaspersky antivirus key free download. In contracts 1 through 8, eachplayer is only allowed 3 buys per hand. In contracts 9 and 10, each playerallowed 4 buys per hand.
Note that in later rounds more than 11 cards will be needed to complete thecontract, so buying discards will be required.
Jokers
Use of jokers works the same as in Contract Rummy, except that thereis a limit to the number of jokers used in a set or sequence:
- 1 joker may be used in a set of 3, or a run of 4
- 2 jokers may be used in a run of 5
- 3 jokers may be used in a run of 7
- 4 jokers may be used in a run of 10
For the remainder of the rules, refer to Contract Rummy.
Variations
The description of Shanghai Rummy at pagat.com includes the following additionalvariations from the rules above or the standard Contract Rummy rules:
There are only 7 rounds, with these contracts:
Round Contract 1 two sets 2 one set, one run 3 two runs 4 three sets 5 two sets, one run 6 one sets, two runs 7 three runs with no discard
The seventh round requires 12 cards, and so will require the drawn cardplus the 11 cards in the hand in order to meld. Unless cards have been bought.Then the extras will need to be laid off as normal for the player to go outand win the round.Melding Rules
- Aces are always high in a run. A-2-3-4 is not a run.
- Consecutive runs in the same suit (such as 6-7-8-9 and 10-J-Q-K)cannot be put down by the same player in the initial meld. Runs can,however, become consecutive later, when they are extended by adding extracards.
- A player cannot put down two sets of the same rank - six eights do notmake two sets.
- A joker can be used in a meld as a substitute for a missing card. A setor run cannot contain more than one joker (but a player can meld more thanone joker provided that they are used in different sets or runs).
- Further cards can be added to your initial meld and to other playersmelds in the same turn that the initial meld is laid down or in laterturns.
The 'Shanghai':
This occurs when a card is discarded which could be added to one of the meldsthat is already on the table. There are two situations:
- If you deliberately discard a card which could be added to an existingmeld, you can call 'Shanghai' as you discard it. This prevents it from beingpicked up by the next player or being 'May I?'d in that player's turn. Thiscan happen, for example, when you have not yet made your initial meld, butwish to get rid of a card from your hand which happens to fit one of theother players' melds.
- If you discard a card which could be added to an existing meld withoutcalling Shanghai, then any other player (even a player who has not yet putdown their contract) may call 'Shanghai', and add the discard to a meld. Thecalling player then offers their hand to you face down, and you must draw acard from it and place it in your own hand. The player to your left thentakes their turn as normal.
Note that a 'Shanghai' takes precedence over a 'May I?'. If a player calls'Shanghai' to protect a discard or to take a discard and add it to a meld onthe table, this stops any other player taking that card with a 'May I?' onthat turn.
The ScoringThe penalty points for cards remaining in players' hands when someone goes outare as follows:
Card Points 2 - 7 5 points each 8 - K 10 points each Aces 20 points each Jokers 50 points each